You are waking up on a boat in a half drowned city. Dark skyscrapers hide the sky and let you disappear in darkness.
Grab your paddle and go on an unsettling adventure.
“Still Waters” is a project I did in my eighth semester in a group of seven. It is a first-person virtual-reality adventure game.
The player finds himself alone on a boat, in a dark and drowned city.
With only a paddle and a little oil lamp as guidance, he navigates through twisting paths.
models of buildings
art concepts
early art concepts
concepts for huts
Art Design / Game Design / Water Shader / 3D-Modelling and Texuring of huts, wall decals, pipes, hut extras