This project is the conclusion of an 3D-modelling course.
The task was, to built a train station using a modular system. I choose the "Heidelberger Platz" for the unique and round architecture
The individual models where created in Maya, textured with Substance Painter and put together into a playable scene in Unity.
wireframe view of all object
scene without lighting and postprocessing
reference photograph of the station
3D Modeling / Texturing