Standard Lighting
Material Only
Toon Shader
This is a character I designed, built in Maya and posed and rendered in Blender, during a 3D-Character Modeling Course.
Chan-Yeol works as a cashier in a tiny convenience store, mostly at night,
to pay for his addiction to mobile cooking games.
In the game he sells the player items like chocolate and coffee to boost stamina and health, mental health that is.
If the player wants to try to communicate with him, it is advisable to do so at
a full or new moon. However, Chan-Yeol is only ever going to talk about topics that interest him. So do not even try with questions about quests or something.
Character Design / Character Modeling / Texturing / Rendering